Hud
Dependencies
Resources STG Hud needs to run, and the resources it reads from when they are installed.
Required
| Resource | Why |
|---|---|
es_extended, qb-core or qbx_core | Your framework |
| ox_lib | Callbacks, keybinds and texture loading |
| stg_lib | Connects the script to your framework and registers the nitro item |
Optional
| Resource | Effect |
|---|---|
esx_status | Food, water and stress bars on ESX. QBCore and QBOX read them from the player data. |
ox_fuel, LegacyFuel, cdn-fuel, ps-fuel, stg-fuel | Fuel level on the speedometer. Without one, the game's own fuel level is used. |
ox_inventory | Marked bills are read from it when Config.BlackMoney.type is markedbills. Other inventories are read through the framework. |
| txAdmin | Its announcements and scheduled restart warnings show as HUD banners while Config.Announcement.txAdmin.active is true. |
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