STG ScriptsDocumentation
Used Vehicle Shop

Used Vehicle Shop

A player to player car market with dealer NPCs, parked listings, signed contracts, cash or bank payment, offline seller payouts and timed test drives.

STG Used Vehicle Shop lets players sell their own cars to each other. A player talks to the dealer, picks one of their vehicles, sets a price and signs the listing contract. The car is then parked on the lot, where other players can look at it, take it for a test drive and buy it.

Features

Sell your own car

Pick any vehicle you own at the dealer NPC, set an asking price, write a note for buyers and sign the listing contract.

Info card

Walk up to a parked car to see its picture, class, plate, price, mileage, the seller's note and speed, acceleration and brake bars.

Cash or bank

Buyers sign a purchase contract and pay by cash or bank. The seller gets the money in the bank, even when offline.

Test drives

Take a listed car out for a timed drive. Leaving the car or running out of time brings you back to the lot.

Several lots

Every location has its own dealer, parking spots and listings. Two lots are included.

Backup listings

When a lot is full, new listings wait as backups and players can swap a parked car for one of them.

Listed cars stay locked on the lot, and the seller cannot drive the real car while it is up for sale.

At a glance

Locations2 lots with 10 and 15 parking spots, add your own in the config
PaymentCash or bank, seller paid to the bank
FrameworksESX, QBCore, QBOX through stg_lib
Languages17 included

Next steps

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