Appearance
Dependencies
Resources STG Appearance needs to run on ESX, QBCore and QBOX.
Required
| Resource | Why |
|---|---|
es_extended, qb-core or qbx_core | Your framework |
| oxmysql | Saves outfits in the stg_outfit table, skins in playerskins on QBCore and QBOX, and the identity in your character table |
esx_skin (ESX) | Reads and saves the player's skin |
skinchanger (ESX) | Puts skins and saved outfits on the ped |
| Your multicharacter resource (QBCore and QBOX) | Opens the creator for a new character with qb-clothes:client:CreateFirstCharacter |
Optional
| Resource | Effect |
|---|---|
esx_identity | On ESX with multicharacter = true, the creator opens when esx_identity asks a new character to register. With multicharacter = false, the identity entered in the creator is passed on to it. |
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Configuration
Every option in STG Appearance config.lua, from framework and character creation to spawn points, shop prices, shop locations, texts and blips.
Card Game V2
A placeable card table for FiveM where 2 to 4 players (or AI opponents) play a color and number card game with action cards, a turn timer and a table theme of their choice.