STG ScriptsDocumentation
Appearance

Appearance

Character creator, clothing shops, barber shops and a saved outfit wardrobe in one resource for ESX, QBCore and QBOX.

STG Appearance handles how characters look from the first login onwards. New characters go through a full character creator, and afterwards players visit clothing stores and barbers around the map to change their style and save complete outfits to a personal wardrobe.

Features

Character creator

Opens for every new character. Pick the sex, build the face and the first outfit. It can also ask for the name, date of birth and height.

Heritage and face

Choose a mother and father, blend their looks and skin tone, then shape the nose, eyebrows, cheeks, chin, jaw and neck.

Clothing shops

Hats, masks, glasses, earrings, tops, undershirts, vests, arms, bags, chains, watches, bracelets, pants and shoes, with the camera moving to each body part.

Barber shops

Hair, hair colour and highlights, eyebrows, beard, makeup, lipstick, blush and eye colour.

Wardrobe

Save the current look under a name at any shop, then apply or delete saved outfits later.

Map blips

Every clothing store and barber gets its own blip, and you can add, move or remove shops in the config.

At a glance

Shops14 clothing stores and 7 barbers, add your own in the config
Prices$500 for clothes, $300 for the barber, paid in cash
FrameworksESX, QBCore, QBOX
Databasestg_outfit table for saved outfits
Command/createchar opens the character creator

Next steps

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