Character Creator
A full screen character creator with 46 heritage portraits, face shaping sliders, hair, makeup, clothing and the character's identity in one place.
STG Character Creator replaces the plain first spawn with a full screen creation menu. New players pick their parents, shape the face, choose hair, makeup and clothes, enter their name and are then placed at the airport, ready to play.
Features
Heritage
Pick a father and a mother from 46 portraits (24 fathers, 22 mothers). The face blends between them.
Face shaping
Sliders for the nose, eyebrows, cheekbones, chin, jaw, neck, eye colour and squint.
Hair and makeup
Hair style and colour, makeup, blush, lipstick, freckles, eyebrows and beard.
Clothing and accessories
Hats, masks, glasses, ear and neck accessories, tops, armor, arms, bags, pants and shoes.
Identity
Name, surname, date of birth, height and gender are entered in the same screen.
Turntable view
The camera follows the part being edited, and players turn the character with numpad 4 and 6.
At a glance
| Frameworks | ESX, QBCore, QBOX (separate ESX and QBCore builds) |
| Opens on | A new character from your multicharacter or identity resource |
| Saves to | esx_skin and the users table on ESX, qb-clothing and the players table on QBCore and QBOX |
Next steps
Installation
Set it up and connect it to your character flow
Configuration
Creation spot, arrival spot and multicharacter mode
Dependencies
What needs to start before Character Creator
Still having trouble?
Open a ticket on our Discord. Our team answers around 15 hours a day.