Weapon Shop
A full screen weapon store at 9 shops, with five categories, weapon stat bars, ammo by quantity, cash or card payment and optional weapon licenses.
STG Weapon Shop puts a clerk behind the counter of 9 gun stores across the map. Players walk up, open a full screen store, browse weapons by category, compare their stats and pay by cash or card.
Features
Five categories
Melee, handguns, rifles, snipers and ammo, with 32 items ready to sell. Add your own weapons and categories in the config.
Weapon stats
Bullet speed, magazine capacity, range and damage bars for every weapon, set per item in the config.
Cash or card
Players choose to pay from their cash or their bank account. Prices are checked on the server.
Weapon licenses
Optionally lock each category behind a license, read from esx_license on ESX and the license metadata on QBCore and QBOX.
9 shops
A clerk ped and a map blip at every store. Move them or add more with a single line each.
Key or target
Press E next to the clerk, or use ox_target or qb-target on the ped.
At a glance
| Shops | 9, add your own in the config |
| Stock | 32 items in 5 categories |
| Payment | Cash or bank card |
| Frameworks | ESX, QBCore, QBOX |
| Languages | 10 included |
Next steps
Installation
Set it up in a few minutes
Configuration
Shops, categories, prices, licenses and interaction
Dependencies
What needs to start before Weapon Shop
Still having trouble?
Open a ticket on our Discord. Our team answers around 15 hours a day.