Robbery Pack
25+ multiplayer robberies in one FiveM script, from Fleeca and Pacific Standard to ATMs, armored trucks, house burglaries, stash raids and car theft, all run from a payphone heist hub with crews, rep levels and clans.
STG Robbery Pack puts every crime of the city in one resource. Crews take contracts from a payphone, rob banks, ATMs, stores, houses, stash houses, armored trucks and cars, and climb the rep ladder together. Every robbery has its own hands-on minigame, real GTA heist animations and NPCs that react like people, not targets.
Features
Payphone heist hub
Answer one of 32 payphones to open the hub. Take contracts as a crew, buy information, earn rep levels, found a clan and climb the leaderboard.
Fleeca and Pacific Standard
Drill the vault door, hack the keypad, burn the gates with thermite, empty the cash trolleys and drill the deposit boxes. Lobby hostages react to every gun.
Three ways to rob an ATM
Tie a rope to your car and rip it off the wall, hack it with a word puzzle or blow it open with C4. Parking meters can be pried open with a crowbar.
Vangelico and stores
Smash the jewelry cases while customers hit the floor and the manager calls the police. Shopkeepers empty the till, hurry under fire and sometimes pull a shotgun.
House burglary
Pick the front door, sneak past sleeping residents, hack the alarm panel and carry TVs out to your trunk. Noise wakes the house.
Stash raids
Kick in drug stash houses, a cartel warehouse, a hills villa, a nightclub and a cargo ship. Every raid is its own instance with guards, safes and loot tables.
Armored trucks
Trucks load cases or drive the city. Blow the back doors, shoot the lock or hold the crew at gunpoint and grab the cases.
Special jobs
Steal hack devices from Lifeinvader, explosives from a military depot and the vault drill from a PMC camp, the tools the bank jobs need.
Vehicle crime
Lockpick doors, force trunks and search them in 3D, smash windows, hotwire cars, steal plates and rob mansion garages and showrooms.
Physical minigames
A real lockpick in the lock, a drill pushing through discs, a safe dial, a crowbar on a parking meter. No progress bars.
Street crime
Hold people up at gunpoint, chase runners and pickpocket wallets from behind.
Crews up to 4
Every job scales with the crew size, pays every member and puts the job on cooldown for everyone.
Heist hub jobs
| Category | Jobs |
|---|---|
| Houses | Small Homes, Gang Turf Houses, Beach Apartments, Vinewood Hills Villas |
| Stores | Store Hold-up, Vangelico Jewelry |
| Vehicles | Street Car Theft, Mansion Garage, Hills Villa Garage, Richman Villa, Armored Truck |
| Banks | Fleeca Bank, Pacific Standard |
| Special | Lifeinvader Office, Military Supply Depot, PMC Drill Camp, ATM Job, Drug Stash Houses, Cartel Warehouse, Wild Oats Villa, Nightclub Raid, Cargo Ship |
Street robberies (mugging, pickpocketing, ATMs, parking meters, car trunks, plates and hotwiring) also work on their own without a contract.
Controls
| Key | Action |
|---|---|
ox_target | Every robbery spot, payphone and vehicle option |
H | Hotwire from the driver seat with the engine off |
LMB / mouse | Lockpick, drill, safe dial, crowbar and the other minigames |
BACKSPACE | Stop grabbing cash or leave a minigame |
ESC | Hang up the payphone |
At a glance
| Robberies | 25+ |
| Crew | 1 to 4 players per contract |
| Database | Tables are created automatically on the first start |
| Dispatch | ps-dispatch, cd_dispatch, qs-dispatch, linden_outlawalert, or add your own |
| Vehicle keys | qbx, qb, qs, wasabi, t1ger, mk, renzu, jaksam, cd_garage, or add your own |
| Inventories | ox_inventory, qb-inventory |
| Frameworks | ESX, QBCore, QBOX through stg_lib |
| Languages | 17 included, interface and messages |
Next steps
Installation
Items, images and the start order
Configuration
Every robbery, the heist hub, rewards and cooldowns
Integrations
Dispatch, vehicle keys, time sync and exports
Dependencies
What needs to start before the Robbery Pack
Still having trouble?
Open a ticket on our Discord. Our team answers around 15 hours a day.