STG ScriptsDocumentation
Map Editor

Map Editor

A free in-game map editor with over 14,000 props, a move and rotate gizmo, editing and deleting of existing map objects and builds that stay after a restart.

STG Map Editor lets admins build on the server without leaving the game. Fly around with a free camera, pick a prop from the catalogue, drag it into place and press Enter. Everything you build is saved, synced to every player and still standing after a restart. It is free.

Features

Over 14,000 props

375 hand picked props in 9 categories, about 13,700 more GTA props sorted into the same categories, search by name or model and favorites.

Gizmo editing

Move and rotate with the gizmo on world or local axes, snap to the ground, clone in one key or type exact coordinates.

Free camera

Fly anywhere while you build. Your character, HUD and minimap are hidden until you close the editor.

Edit the existing map

Move or delete any object the map already has. Deleted map objects stay as a ghost for admins and come back with one click.

Custom props

Add any model by name, including your own streamed props, and save it to a category for every admin.

Saved and synced

Builds are stored in the database and shown to every player. Untick Databased to keep a prop only until the next restart.

Controls

KeyAction
Right mouse (hold)Fly the camera with W A S D, Space up, C down, Shift faster, Ctrl slower
Left mouseSelect the object under the cursor
E / RMove / rotate mode
QSwitch between world and local axes
Left AltSnap the object to the ground
CClone the object
EnterSave and finish editing
EscCancel editing or close the editor

At a glance

PriceFree
Props375 in the config, about 13,700 more from the GTA catalogue
AccessFramework permission groups, god and admin by default
FrameworksESX, QBCore, QBOX through stg_lib
Languages17 included

Next steps

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