Gold Panning V2
A river gold panning job with a water filling minigame, placeable tables, a shaking minigame, nuggets and emeralds to sell, 50 levels and five abilities.
STG Gold Panning V2 turns the rivers into a payday. Players wade in with a pan, dip it under the water until it fills with mud, carry it to their table and shake the dirt away until something starts to glint. Every nugget and gem is picked out of the pan by hand, sold to the buyer and turned into XP for levels and abilities.
Features
Fill the pan
Wade into a river spot and dip the pan under the surface until it fills with mud and water.
Shake to sift
Place a panning table, then shake the pan left and right with the mouse or A/D until the dirt clears.
Nuggets and gems
Gold nuggets, big nuggets and emeralds appear in the pan. Click each one to collect it. Add your own finds in the config.
Buyer NPC
Buy pans and tables, then sell your finds one by one, per item or everything at once.
50 levels
Every find gives XP. Each level up pays money and an ability point.
Five abilities
More finds per pan, better odds for big nuggets and gems, faster shaking and faster filling.
At a glance
| Finds | 3 (gold nugget, big gold nugget, emerald), add your own in the config |
| River spots | 1 included, add as many as you want or allow panning in any water |
| Progression | 50 levels and 5 abilities, saved in the database |
| Interaction | ox_target, qb-target or key prompts |
| Frameworks | ESX, QBCore, QBOX through stg_lib |
| Languages | 16 included |
Next steps
Installation
Items, database and start order
Configuration
Finds, rivers, NPC, shop, levels and abilities
Dependencies
What needs to start before Gold Panning V2
Still having trouble?
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