Custom Frame
Players hang their own pictures anywhere in the world, from an image link or an in-game photo. Frames are saved and stay after a restart.
STG Custom Frame lets players hang their own pictures anywhere on the map. They use the frame item, paste an image link or take an in-game photo, then aim at a wall and place it. Every frame is saved in the database and is still there after a restart.
Features
Any image
Paste a direct image link and see a preview in the menu before you hang it.
In-game photos
Take a picture with the phone camera. It is uploaded through your Discord webhook and goes straight into the frame.
Place it anywhere
Aim at a wall, floor or ceiling up to 8 metres away. A live preview follows your aim and lines up with the surface.
Inspect
With ox_target or qb-target, players can zoom the camera in on a frame for a close look.
Owner and admin control
Only the owner can take a frame down and get the item back. Admins can list, visit and delete every frame.
Light on performance
Pictures only load for players within 50 metres and unload again when they walk away.
At a glance
| Frames | Placed in-game by players with the frame item, 0.65 m square |
| Images | Direct image links or in-game photos |
| Admin menu | /frameadmin |
| Frameworks | ESX, QBCore, QBOX through stg_lib |
| Languages | 15 included |
Next steps
Installation
SQL, item and photo setup
Configuration
Render distance, removal rules, admin menu and target system
Dependencies
What needs to start before Custom Frame
Still having trouble?
Open a ticket on our Discord. Our team answers around 15 hours a day.