STG ScriptsDocumentation
Contract

Contract

Players sell their vehicles to each other with a signed paper contract, a price paid by bank transfer, an ownership change and keys for the buyer.

STG Contract lets players sell their vehicles to each other with a real paper contract. The seller picks a buyer standing nearby, sets a price and chooses one of their vehicles. Both sides sign, the money moves between bank accounts and the vehicle changes owner.

Features

Nearby buyers

Players within 10 metres are listed with their character name, server id and a live headshot.

Your own vehicles

Pick any vehicle you own from a list with model pictures and plates.

Your own price

The seller sets the price. When the deal closes, the money goes from the buyer's bank account to the seller's.

Animated signatures

The seller signs first, then the buyer. Each name is written by hand on the contract with a pen sound.

Ownership and keys

The vehicle moves to the buyer in the database and the buyer gets the keys through 10 supported key systems.

15 languages

Every text on the contract and in the notifications is translated.

At a glance

FrameworksESX, QBCore, QBOX (through the qb-core bridge of qbx_core)
Opened withThe contract item or the /contract command
PaymentBank to bank, price set by the seller
Vehicle key systems10 supported, see Configuration
Languages15 included

Next steps

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